Rtgi 01702 Release Fixed «Top • HANDBOOK»

When rays are cast across the frame to calculate diffuse light bounces, problems arise at the margins. Because there is no graphical information "off-screen," rays that travel beyond the visible frame boundaries fail to return data accurately. The Double-Edge Phenomenon

RTGI is a post-processing shader that adds real-time, ray-traced lighting effects to almost any video game. By simulating how light bounces off surfaces, it introduces dynamic global illumination and ambient occlusion that can dramatically improve the realism of older titles or games lacking native ray tracing support. Key Features of the 0.17.0.2 "Fixed" Release

Your screen will split. One side shows a normal map (usually blue/purple); the other side displays the depth buffer.

Improved how the shader handles memory, reducing the overhead that led to crashes on mid-range cards. rtgi 01702 release fixed

Extract the contents of the .zip file into your game’s reshade-shaders/Shaders folder.

The was released in late 2020 as a refined version of the beta, focusing on the following "fixes":

Adjust the "Ray Amount" and "Step Amount" sliders. The 0.17.0.2 version is efficient enough to run at 10–12 rays on most mid-range systems without significant frame drops. Legacy and the NVIDIA Connection When rays are cast across the frame to

: Ensure your game's depth buffer is properly reversed or configured in ReShade’s global settings, as misaligned depth information amplifies edge clipping.

: The shader's ability to differentiate between actual geometry boundaries and missing off-screen buffers was refined. This prevented the depth buffer from misinterpreting the outermost screen pixels as solid geometry walls.

The phrase likely refers to a specific update for RTGI (Ray Traced Global Illumination) , a popular screen-space ray tracing shader for ReShade created by Pascal Gilcher (Marty McFly) . By simulating how light bounces off surfaces, it

Open the ReShade overlay in-game (usually the or Pos1 key).

Released in , version 0.17.0.2 was a critical beta update in the shader's development cycle. It primarily functioned as a bug-fix and stability release following the major 0.17 rollout.

First, download the latest ReShade installer from the official ReShade website. Run the installer, select your game's executable file ( .exe ), and choose the correct rendering API (e.g., DirectX 10/11/12 or Vulkan).

In response to the issues reported by users, the development team worked tirelessly to identify and address the problems. After a series of updates and patches, the RTGI 01702 release was finally fixed. The fix addressed the various issues that were reported, providing a more stable and reliable experience for users.