Verify the coordinate on the screen or listen to the spoken playback. Press the flashing or ENTER button. Resolving the Shot
The computer will announce "Miss" or make a splash sound. Place a white peg on your upper grid.
You must enter the first and last coordinates of each ship to define its length.
Continuous fire where a player keeps shooting until they miss. Vtech Electronic Talking Battleship Command Manual
But the true treasure was the “Historical Notes” sidebar on page 14. Wedged between “How to Use the Salvo Mode” and “Battery Replacement,” a small box of text explained real naval radar plotting from World War II. It connected the toy’s grid (J-10) to the fire control systems of the USS Missouri . For a moment, the plastic game felt like a museum artifact.
10 Plastic Naval Vessels (5 for each player: Carrier, Battleship, Destroyer, Submarine, Patrol Boat) Red "Hit" Pegs White "Miss" Pegs Control Panel & Button Guide
The following commands can be used during gameplay: Verify the coordinate on the screen or listen
Toggle the switch to "ON." The unit will make a sound and ask you to select a game mode. 4. How to Set Up Your Fleet (Programming Phase)
The VTech Electronic Talking Battleship Command game is a 4-in-1 electronic strategy board game for 1 or 2 players, including modes for solo play against the computer. The game was made in China and, based on product listings, was likely targeted at a broad age range, from 4 years old and up. While the exact release date is unclear, references to similar games, like the Milton Bradley Electronic Talking Battleship released in 1989, suggest the VTech version emerged in the late 1980s or early 1990s.
When prompted for "Task Force One," choose a starting coordinate (e.g., A-2) and press Enter . Place a white peg on your upper grid
The unit will beep or say "Ship Logged" for each ship.
Features a 1-player mode against an AI computer and a standard head-to-head 2-player mode. 📝 Basic Operating Instructions 1. Game Setup Sit with the game unit between both players.
Each player receives an identical fleet consisting of five distinct naval vessels. Each ship requires a specific number of hits to sink: Length (Peg Holes) Battleship Destroyer Submarine Patrol Boat Position Programming