Ets2 1.35 To 1.36 Patch Here
: Because 1.36 significantly changed the game's engine (DX11), many older mods from 1.35 became incompatible. If your game crashes after the update, check for mod updates or temporarily disable them. Update ets2 from v1.35 to v1.36 how? - SCS Software
For international communities, the patch introduced robust . This allowed players to natively type non-Latin characters—such as Chinese, Japanese, Korean, and Cyrillic—directly into the game's search boxes, profile creators, and text inputs without needing to copy-paste from external windows. Comparison Matrix: ETS2 1.35 vs. 1.36 Feature / System Euro Truck Simulator 2 (v1.35) Euro Truck Simulator 2 (v1.36) Graphics API DirectX 9 default (Experimental DX11 opt-in) DirectX 11 mandatory (DirectX 9 removed) Anti-Aliasing Basic legacy AA (Noticeable jagged lines) Improved SMAA (Crisp lines and wires) French Territory Mainland France expansions (A10-A6 roads) Corsica Island added (Free addition to DLC) Road Hazards Utterly predictable highway routes Dynamic Detours (Accidents/Closures) GPS Capabilities Standard point-to-point routing Avoidance pins (Custom bypass routing) Fleet Management Text-based tracking of hired drivers Visual tracking on the manager map Impact on Mods and the Community
Hope this helps you navigate the open road. Happy trucking!
Transitioning fully to DX11 in 1.36 unlocked massive technical advantages:
Live demo scenarios
In summary, the 1.36 patch was less about adding a single massive territory and more about rebuilding the game's engine for the future. It bridged the gap between the older DX9 era and the modern, more stable simulation that continues to evolve today.
Here’s a strong, community-focused feature idea for an mod or update summary:
"DirectX 11," he muttered, watching the sun glint off the hood mirror. "I’ll be damned."
SCS didn't just break mods; they fixed the base map. Germany received its second wave of reconstruction. The infamous "identical intersection" issue in the Rhine-Ruhr area was banished. Specifically: ets2 1.35 to 1.36 patch
As the installation finished, the first thing Elias noticed was the light. The jump to transformed the environment. The shadows under the Alpine overpasses were deeper, and the reflections on his chrome grill felt sharper, mirroring a world that suddenly felt more alive. The Chaos of the Road
The map editor saw the addition of an undo/redo feature, which was a massive convenience for community modders.
SCS Software added the entire as a free map addition to the French DLC. This Mediterranean gem added thousands of kilometers of unique roads, accessible via brand-new ferry routes departing from Marseille in France or Sassari on the island of Sardinia.
The was never about adding new trucks or cargo. It was about ripping off the bandaid. By killing DX9 and forcing the lighting engine forward, SCS Software prepared the game for the future (which would eventually bring us 1.40 and Convoy mode). : Because 1
The transition completely broke massive map overhauls like ProMods Compatibility Builds and custom sound packs. If your game crashes continuously on startup post-patch: Open your Mod Manager and look for red validation circles.
If you are a mod user, be aware that the shift to version 1.36's DX11 core frequently requires updates for older truck and trailer mods that rely on legacy DX9 materials. You can review the Official SCS Blog for deep dives into these historical patches. Euro Truck Simulator 2 Update 1.36
While technically separate, the 1.36 patch was the mandatory carrier for the DLC (Romania, Bulgaria, Turkey). Even if you didn't buy the DLC, the patch added new road assets, vegetation types (specifically the unique trees of the Balkan region), and border crossing logic.



