Botw Update 160 Upd -
The Legend of Zelda: Breath of the Wild updated to version 1.9.0
The "1.6.0" update for The Legend of Zelda: Breath of the Wild
: Added a "VR Goggles" option in the game settings to allow gameplay using the Nintendo Labo VR Kit .
During loading screens, Version 1.6.0 allows the Nintendo Switch CPU to temporarily overclock from its standard 1.02 GHz up to . This massive processing spike results in vastly superior loading efficiency across the entire map:
Added full compatibility with the VR Goggles from the Nintendo Labo Toy-Con 04: VR Kit. botw update 160 upd
: Pre-rendered and dynamic story cutscenes do not display in stereoscopic 3D; they revert to a standard cinematic flat track.
Look directly under the game title to view your current version number.
: Though unlisted in the official consumer patch notes, data mining and hardware analysis verified that 1.6.0 introduces an automated system overclock. When a loading screen is triggered, the Switch CPU temporarily clocks higher to pull asset data faster.
Despite fixing game-breaking bugs, Update 1.6.0 did not patch popular community exploits like Wind Bombs (Boomie Zoomies) or the Bow of Light glitch . Speedrunners actively use Version 1.6.0 for many Any% runs because of its stable physics and faster load times. 📥 How to Install the 1.6.0 Update The Legend of Zelda: Breath of the Wild updated to version 1
With the launch of the Nintendo Switch 2, BotW has seen a "Next-Gen" style upgrade path:
If you are seeing a "160-xxxx" code, this is actually a rather than a version number. Error 160-0103 often indicates that your system memory is corrupted or your system version is out of date. If this happens, you should: Go to Storage Management in your settings. Delete the current update data for the game. Re-download the update manually from the eShop.
Beyond the VR functionality, early reports and comparisons suggested that this update also quietly improved fast-travel loading times, reducing them significantly in some cases.
A toggle for the VR Goggles was added under "Options" in the System menu. : Pre-rendered and dynamic story cutscenes do not
[Standard Mode] -------> Flat 2D Display (Fixed / Manual Camera) [VR Goggles Mode] -----> Stereoscopic 3D (Gyroscope-Controlled Camera Tracking Link) How to Enable VR Mode Open the in-game menu and navigate to . Click on Options . Toggle the VR Goggles setting to "ON". Slip the console into your Toy-Con VR shell. Core Mechanics and Limitations
Contrary to the long-held belief that 1.6.0 was the end, a surprise update was released in 2025 according to community reports from Nintendo creators on YouTube . This newer update changed the landscape for players:
The pre-rendered cutscenes do not render in VR, and playing an intense 30 FPS action game on a headset held directly to your face caused motion sickness for some players. 🔧 Bug Fixes and Physics Restructuring
If you’re still on 1.5.0 or earlier, here’s how to get the :