Dos2 Item Ids New !!top!!

This comprehensive guide covers how the engine registers item codes, how to extract hidden asset codes, and the exact command lines required to safely drop items directly into your inventory using the Norbyte Script Extender or memory tools. 1. Understanding Root Templates vs. Instance GUIDs

First, you need to enable the console. This usually involves editing a configuration file or using a specific key combination during gameplay.

TOOL_TeleportPyramid_B_a9657685-6ff8-4ee0-9975-fcba94ebfb8d

The game is constantly being updated, and new Gift Bags (official mods) add dozens of new items. If you cannot find an ID above, you need to extract it yourself.

: Launch the game with the Script Extender enabled and Alt+Tab to the separate console window. dos2 item ids new

Complete Guide to Divinity: Original Sin 2 Item IDs & Console Commands

Once your console is active, the standard command format to add an item is: CharacterAddGoldOrItem(CHARACTER_GUID, "ITEM_ID", Quantity)

BOOK_Skill_BloodStorm_777b7ee3-5683-4a1e-84f5-56fa4762ee71

You cannot simply guess an ID. If you are looking for a specific item added in a recent update or DLC, the most reliable way to find the ID is using the in-game console "Find" command. This comprehensive guide covers how the engine registers

Click on the console window, press to enable input mode, paste your command, and press Enter again. Essential Item Spawning Command Syntax

The official Divinity: Original Sin 2 forums and wiki are excellent places to start. They often have comprehensive lists of item IDs and guides on how to use them.

Tip: These don’t always show up in standard ITEM lists. Use GetAllGiftBagItems in console to dump full UUIDs.

💡 If you are playing the Definitive Edition , ensure your Script Extender is up to date, as some legacy IDs from the Classic edition may have changed or been moved to different DLC packages. Instance GUIDs First, you need to enable the console

When using console commands or scripts, the syntax typically requires the internal template name listed below. For example: TemplateCreate("LOOT_Gold_A", CharacterGetPlayer()) Gift Bag & New Item IDs

These IDs belong to the special armor sets and items added in the newer Four Relics of Rivellon update. Captain Armor Set (Thread of a Curse) ARM_Unique_Captain_Hat Coat: ARM_Unique_Captain_Coat Boots: ARM_Unique_Captain_Boots Vulture Armor Set (Keepers of the Feather) Helmet: ARM_Unique_Vulture_Helmet Chest: ARM_Unique_Vulture_Armor Gloves: ARM_Unique_Vulture_Gloves Leggings: ARM_Unique_Vulture_Leggings Boots: ARM_Unique_Vulture_Boots Contamination Armor Set (Seed of Power) Helm: ARM_Unique_Contamination_Helm Cuirass: ARM_Unique_Contamination_Chest Gauntlets: ARM_Unique_Contamination_Gloves Greaves: ARM_Unique_Contamination_Leggings Boots: ARM_Unique_Contamination_Boots Devourer Armor Set (Hunger From Beyond) Helmet: ARM_Unique_Devourer_Helmet Cuirass: ARM_Unique_Devourer_Chest Gauntlets: ARM_Unique_Devourer_Gloves Leggings: ARM_Unique_Devourer_Leggings Boots: ARM_Unique_Devourer_Boots Currency, Consumables, and Crafting Core IDs Currency & Lockpicks Gold (Single): LOOT_Gold_A Gold (Pouch): LOOT_Gold_Pouch_A Lockpick: TOOL_Lockpick_A Trap Disarm Kit: TOOL_TrapDisarmKit_A Runes & Frames Giant Masterwork Rune: LOOT_Rune_Masterwork_Giant Giant Flame Rune: LOOT_Rune_Flame_Giant Giant Frost Rune: LOOT_Rune_Frost_Giant Giant Thunder Rune: LOOT_Rune_Thunder_Giant Giant Rock Rune: LOOT_Rune_Rock_Giant Giant Venom Rune: LOOT_Rune_Venom_Giant Mystical Rune Frame: LOOT_Rune_Frame_Mystic Power Rune Frame: LOOT_Rune_Frame_Power Legendary & Unique Weapon IDs

: Use the command ItemTemplateAddTo("ID_HERE", CharacterGetHostCharacter(), 1, 1) to add an item to your inventory. Essential Item IDs & GUIDs