"There has to be a better way," he muttered, rubbing his eyes. He remembered a tool he’d downloaded but never mastered: Shape Bender
The number of segments in your target curve determines how "smooth" the bent object will look. More segments in the curve result in more slices and a smoother bend.
Shape Bender is a free ruby script for SketchUp that takes a 3D component or group, aligns it to a straight reference line, and morphs it to match the shape of a target curved line.
Draw the curve or path (C₁) that you want your object to bend along. This can be in any direction. 4. Activate Shape Bender Select your object (group/component). Click the .
Click the or go to Extensions > Chris Fullmer Tools > Shape Bender .
The object must be aligned along the red axis, with a straight line drawn to guide it. How to Use Shape Bender
Your mouse cursor will change to a line icon with a green letter . Click on the Straight Baseline you drew in Step 2.
: A single Group or Component containing the 3D geometry you want to bend.
A single straight line drawn exactly along the Red Axis (the X-axis). This line should ideally match the length of your object.
"There has to be a better way," he muttered, rubbing his eyes. He remembered a tool he’d downloaded but never mastered: Shape Bender
The number of segments in your target curve determines how "smooth" the bent object will look. More segments in the curve result in more slices and a smoother bend.
Shape Bender is a free ruby script for SketchUp that takes a 3D component or group, aligns it to a straight reference line, and morphs it to match the shape of a target curved line.
Draw the curve or path (C₁) that you want your object to bend along. This can be in any direction. 4. Activate Shape Bender Select your object (group/component). Click the .
Click the or go to Extensions > Chris Fullmer Tools > Shape Bender .
The object must be aligned along the red axis, with a straight line drawn to guide it. How to Use Shape Bender
Your mouse cursor will change to a line icon with a green letter . Click on the Straight Baseline you drew in Step 2.
: A single Group or Component containing the 3D geometry you want to bend.
A single straight line drawn exactly along the Red Axis (the X-axis). This line should ideally match the length of your object.