Reshade Rtgi 0.36.1 ((new)) Jun 2026
RTGI 0.36.1 is not perfect. Understanding its limitations helps you decide when to use it.
: Better thread utilization lowers the overall frame-rate impact. Prerequisites and Requirements
Are you aiming for maximum or stable framerates ? Share public link
: Fixes UI bleeding issues in several DirectX 11 and 12 titles.
Reshade RTGI is a real-time global illumination shader/effect for ReShade that simulates indirect lighting, soft shadows, and ambient light bounce inside games and real-time renderers without native ray tracing. Version 0.36.1 is a minor update in the 0.36.x series focused on stability, quality tweaks, and performance refinements. Reshade Rtgi 0.36.1
Launch your game and press Home to open the ReShade overlay. Navigate to the tab. Check the box for your game’s active depth resolution. If the depth map looks inverted or broken, go to the DX11/DX12/Vulkan tab and toggle the global depth settings ( ReShade_Depth_Input_Is_Reversed , etc.) until the scene renders correctly. Optimal Settings for Quality and Performance
: Produces contact shadows in tight corners, creases, and geometric intersections that standard screen-space solutions miss. Performance Impact and System Requirements
Before installing RTGI 0.36.1, ensure your system and game meet the following technical requirements: System Requirements
RTGI can heavily tax your GPU if left on default maximum settings. Use these baseline configurations to balance visual fidelity with smooth gameplay. Ray Length 10.00 to 15.00 RTGI 0
Under the Generic Depth section, ensure the correct depth map is checked (look for the one matching your game’s resolution).
: Launch the installer, locate your game's primary .exe file, and select the appropriate rendering API (DirectX 11, DirectX 12, or Vulkan).
ReShade RTGI is a screen-space path-tracing shader. Traditional games use pre-baked lighting or basic ambient occlusion (like SSAO) which often results in floating objects or inaccurate shadowing. RTGI calculates how light paths travel and bounce within the user's field of view. Version 0.36.1 introduces key optimization algorithms and temporal filtering fixes to deliver pristine visual fidelity with reduced performance overhead. Key Features and Improvements
Copy the files from the RTGI Textures folder into your game's reshade-shaders/Textures directory. Step 3: Configure the Depth Buffer Prerequisites and Requirements Are you aiming for maximum
: Runs on both NVIDIA and AMD graphics cards. It bypasses the need for specialized RT cores by executing calculations via standard compute shaders.
RTGI 0.36.1 works with . That means:
Reduces the noisy "flicker" artifacting in motion by blending data across consecutive frames.
Reshade RTGI 0.36.1 represents a significant advancement in real-time global illumination technology, offering users across the globe the chance to experience stunning lighting effects in a wide range of games and applications. Its impact on both the gaming community and game developers is substantial, providing a tool that enhances visual experiences and supports more realistic and immersive environments. As technology continues to evolve, the role of tools like Reshade RTGI will be pivotal in pushing the boundaries of what is possible in computer graphics and gaming. Whether you're a gamer looking to enhance your favorite titles or a developer seeking to prototype and test advanced lighting effects, Reshade RTGI 0.36.1 stands out as a remarkable achievement in the field of real-time graphics.