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Getting Over It is an anti-design philosophical game developed by Bennett Foddy. You control a man named Diogenes who is trapped inside a large metal cauldron. He cannot walk, run, or jump. His only tool for movement is a Yosemite hammer (a Bligh climbing hammer).
🔗 Getting Over It with Bennett Foddy Link: Where to Buy and Download
: It is available for purchase on the App Store or included with an Apple Arcade subscription as Getting Over It+ . Mobile (Android) : You can download it from Google Play .
You can find the official version of the game on several major digital storefronts. Depending on your preferred device, use the following official links: getting over it with bennett foddy link
It is crucial to purchase or download the game from official sources to support the creator and ensure you have the latest version, including updates that added features like the golden pot.
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If you’re ready to test your patience and perseverance, you can purchase Getting Over It directly from the official stores listed below. It’s available on nearly every modern platform, with no microtransactions or ads—just a single purchase price that gives you access to the full, brutal experience. Getting Over It is an anti-design philosophical game
Getting Over It with Bennett Foddy is a punishing, physics-based climbing game where players navigate a mountain of junk using only a hammer, designed to challenge patience and determination. With no checkpoints and a high likelihood of losing progress, the game features a philosophical narration on failure and requires precise, deliberate movement to succeed. For more details, visit Getting Over It with Bennett Foddy on Steam .
Getting Over It with Bennett Foddy was released in late 2017, following a quieter debut on Humble Bundle in October. Foddy, who serves as the game's soothing-yet-snarky narrator, describes the project with a single, sinister sentence on Steam: "A game I made For a certain kind of person To hurt them.".
Getting Over It with Bennett Foddy is the brainchild of Bennett Foddy, a game designer and professor at New York University's Game Center known for creating frustrating, physics-based experiences, such as the infamous leg-simulator QWOP *. The game was released on PC, Mac, and Linux in October 2017, and later arrived on iOS and Android. It was initially launched as part of the October 2017 Humble Monthly before hitting Steam on December 6, 2017. His only tool for movement is a Yosemite
As you climb, Foddy speaks to you in a soft, scholarly tone. He quotes philosophers, discusses the history of difficult games, and muses on the nature of failure. When you inevitably fall and lose twenty minutes of progress, he is there to say, "It’s okay. You can’t be blamed for feeling bad, but don’t let it stop you."
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Whether you are looking for a reliable to start your own climb, or you are stuck on Devil's Chimney and need strategies to survive, this comprehensive guide covers everything you need to know. What is Getting Over It with Bennett Foddy?