C Program To Implement Dictionary Using Hashing Algorithms Fixed -

Simple "sum of ASCII" functions lead to many collisions. Algorithms like djb2 or MurmurHash are much better for real-world data.

void delete(char *key) unsigned long idx = hash(key); Entry *current = table[idx]; Entry *prev = NULL; while (current) if (strcmp(current->key, key) == 0) if (prev) prev->next = current->next; else table[idx] = current->next; free(current->key); free(current); return;

To handle this, we use collision resolution techniques. The two most common are:

free(ht->buckets); free(ht);

ht_remove(dict, "orange"); printf("contains orange? %s\n", ht_contains(dict, "orange") ? "yes" : "no"); c program to implement dictionary using hashing algorithms

Below is the complete, self-contained C code demonstrating how to initialize the dictionary, insert data, look up values, delete keys, and free the allocated memory.

This implementation uses a fixed static table size. For production use, dynamic resizing (rehashing) is essential to maintain (O(1)) performance as the dictionary grows.

A hash function mathematically maps arbitrary data (like a string) to a fixed-size integer, which corresponds to an index in the hash table array. A good hash function should:

// Create a new item struct DictionaryItem* newItem = (struct DictionaryItem*)malloc(sizeof(struct DictionaryItem)); newItem->key = key; newItem->value = value; newItem->next = NULL; Simple "sum of ASCII" functions lead to many collisions

val = get(myDict, "grape"); if (!val) printf("Get 'grape': Key not found.\n");

// 2. The Dictionary Structure typedef struct Dictionary KeyValue **table; // Array of pointers to KeyValue nodes int size; int count; // Number of elements currently stored Dictionary;

Index [5]: (banana: 20) -> (apple: 15) -> NULL

The fundamental idea is to use a hash function to map a "Key" (e.g., a string) to an "Index" in an array. This array is often called a . This implementation uses a fixed static table size

printf("=== Dictionary Implementation using Hashing in C ===\n\n");

// Case B: Key does not exist. Create a new node. KeyValue *new_node = (KeyValue*)malloc(sizeof(KeyValue)); new_node->key = duplicate_string(key); new_node->value = value;

return -1; // Key not found

current = current->next;